The Garritan World Instruments sound library is perfect for composing music for film, making video game audio, and simply adding flavor to any composer’s original composition. Virtual instrument software brings unique instrument sounds from around the world into your home studio. I'm guessing that this is caused by issues with the human playback, but since I don't fully understand how human playback sets dynamic levels, I'm not really sure. Your music is ready for this Garritan World Instruments. It seems to make no difference whether I set the articulation to change the velocity to 101% or 150% anything above 100% makes the note extremely loud. However, this doesn't work when I play it back, the notes with that articulation are MUCH louder than the rest of the music (far more than 5% louder!). That said, Finale includes only a subset of GPO4’s greatest hits. So, I created an articulation with the playback effect of changing velocity to 105%. So, I thought an easy solution to make things sound a little bit better might be to apply an invisible articulation to all, say 16th notes or shorter, that would just slightly increase the velocity of those notes to achieve a better sound. ![]() in a string quartet), short notes tend not to "speak" clearly compared with long notes at the same dynamic level. ![]() I'm using Finale 2012 with Garritan instruments through VST, and with the "human playback" feature. Not sure if anyone can help me with this, but it's worth a try.
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